A large tile will cost about §300k or so to fully zone out agriculture and even when done will not be turning a profit, at least with SPAM. Similar to fantozzi, I like to 'initialize' my maps with a basic road layout (mostly SAM dirt roads) and agricultural zoning and then go at the RCI from there. Perhaps a socialize private banks mod or a compulsory levy mod would be even more realistic?
Wouldn't that be a more realistic money cheat? With moolah you get the money exactly then when you need it.īut perhaps one could do a bank robbery mod? So every time you need money you could rob a bank. Therefore I agree with A Nonny Moose and T-Wrecks. Mostly I need a bunch of money immediately to try out something, to experiment with a street layout f. Those money lots or buildings that give you a certain amount every month often don't help my situation. Later, when the city is running normally I have no need for a money cheat. So often I run out of money before I really started, befor something grew.
To build up the network first is like cutting a cake into pieces, to give the city parts, quartes/districts, a basic layout. Normally I spent much time, trying out some network layouts, build streets and junktions and rail and so on and bulldoze it and try different connections. Most of the time I needed a money cheat at the begining.